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[DirextXdirectX手册

Description: directX手册 所有的文档都是Word文档转过来的,目前,手册中只有DirectDraw部分,它的内容都是从DirectX 5.0 SDK 中翻译过来的-all the documents are in turn Word documents, at present, only manual part DirectDraw, its contents are from the DirectX 5.0 SDK were a literal translation
Platform: | Size: 180621 | Author: 湖安定 | Hits:

[DirextXKSTVTUNE.ZIP

Description: 装摄像头驱动需要用到的文件。Microsoft DirectX 9 SDK -loaded camera driver needs to use the documents. Microsoft DirectX SDK
Platform: | Size: 25462 | Author: ivan | Hits:

[DirextXDirectShowBOOK04

Description: 本书以DirectX SDK 9.0版为蓝本,内容几乎涵盖了在Windows平台上使用DirectShow进行C++编程的方方面面。全书共分4个部分。第1部分详细介绍了DirectShow的基础知识。第2部分重点讨论了Filter的开发,以及DirectShow应用程序的开发,包括目前非常流行的音视频采集、数码摄像机的支持、非线性编辑等应用。第3部分深入分析了DirectShow SDK提供的部分典型源代码。第4部分结合作者个人的一些开发实践,通过案例和开放源代码分析,进一步介绍DirectShow的实务应用。 04-this book DirectX SDK version 9.0, modeled almost covers the Windows platform for execution of all aspects of C programming. The book is divided into four parts. Part 1 introduced DirectShow basic knowledge. Part 2 focused on the development of Filter, and DirectShow application development, including the current popular collection of audio and video, digital cameras, nonlinear editing applications. Part 3-depth analysis of the DirectShow SDK typical part of the source code. Part 4 of the author some personal development practice through case and open-source analysis, and further on the practical application of DirectShow. 04
Platform: | Size: 115317 | Author: 鄭振文 | Hits:

[DirextXDirectShowBOOK05

Description: 本书以DirectX SDK 9.0版为蓝本,内容几乎涵盖了在Windows平台上使用DirectShow进行C++编程的方方面面。全书共分4个部分。第1部分详细介绍了DirectShow的基础知识。第2部分重点讨论了Filter的开发,以及DirectShow应用程序的开发,包括目前非常流行的音视频采集、数码摄像机的支持、非线性编辑等应用。第3部分深入分析了DirectShow SDK提供的部分典型源代码。第4部分结合作者个人的一些开发实践,通过案例和开放源代码分析,进一步介绍DirectShow的实务应用-this book DirectX SDK version 9.0, modeled almost covers the Windows platform for execution of all aspects of C programming. The book is divided into four parts. Part 1 introduced DirectShow basic knowledge. Part 2 focused on the development of Filter, and DirectShow application development, including the current popular collection of audio and video, digital cameras, nonlinear editing applications. Part 3-depth analysis of the DirectShow SDK typical part of the source code. Part 4 of the author some personal development practice through case and open-source analysis, and further on the practical application of DirectShow
Platform: | Size: 26906 | Author: 鄭振文 | Hits:

[DirextXDirectShowBOOK09

Description: 本书以DirectX SDK 9.0版为蓝本,内容几乎涵盖了在Windows平台上使用DirectShow进行C++编程的方方面面。全书共分4个部分。第1部分详细介绍了DirectShow的基础知识。第2部分重点讨论了Filter的开发,以及DirectShow应用程序的开发,包括目前非常流行的音视频采集、数码摄像机的支持、非线性编辑等应用。第3部分深入分析了DirectShow SDK提供的部分典型源代码。第4部分结合作者个人的一些开发实践,通过案例和开放源代码分析,进一步介绍DirectShow的实务应用-this book DirectX SDK version 9.0, modeled almost covers the Windows platform for execution of all aspects of C programming. The book is divided into four parts. Part 1 introduced DirectShow basic knowledge. Part 2 focused on the development of Filter, and DirectShow application development, including the current popular collection of audio and video, digital cameras, nonlinear editing applications. Part 3-depth analysis of the DirectShow SDK typical part of the source code. Part 4 of the author some personal development practice through case and open-source analysis, and further on the practical application of DirectShow
Platform: | Size: 14960 | Author: 鄭振文 | Hits:

[DirextXDirectShowBOOK18

Description: 本书以DirectX SDK 9.0版为蓝本,内容几乎涵盖了在Windows平台上使用DirectShow进行C++编程的方方面面。全书共分4个部分。第1部分详细介绍了DirectShow的基础知识。第2部分重点讨论了Filter的开发,以及DirectShow应用程序的开发,包括目前非常流行的音视频采集、数码摄像机的支持、非线性编辑等应用。第3部分深入分析了DirectShow SDK提供的部分典型源代码。第4部分结合作者个人的一些开发实践,通过案例和开放源代码分析,进一步介绍DirectShow的实务应用-this book DirectX SDK version 9.0, modeled almost covers the Windows platform for execution of all aspects of C programming. The book is divided into four parts. Part 1 introduced DirectShow basic knowledge. Part 2 focused on the development of Filter, and DirectShow application development, including the current popular collection of audio and video, digital cameras, nonlinear editing applications. Part 3-depth analysis of the DirectShow SDK typical part of the source code. Part 4 of the author some personal development practice through case and open-source analysis, and further on the practical application of DirectShow
Platform: | Size: 52833 | Author: 鄭振文 | Hits:

[Multimedia program简单的媒体播放器(czy)

Description: 本章实现了一个简单的媒体播放器,该媒体播放器可以播放Wav和CD光盘。本章主要介绍多媒体相关知识。包括DirectX SDK进行多媒体开发,对混合器设备进行操作和访问,对音量进行获取与设置,播放Wav文件,打开和关闭CD设备,对CD进行播放、停止、前进、后退操作等。-chapter achieve a simple media player, the media player that can play CD and Wav. This chapter introduces multimedia related knowledge. DirectX SDK include multimedia development, the mixer equipment operation and visit, for access to the volume and settings, players Wav document, open and close CD equipment, a CD player, stop, forward, back operation.
Platform: | Size: 785084 | Author: chen | Hits:

[Video CaptureLiveVideo_src

Description: This an attempt to create an application which captures Live video from a Video capture device and USB attached WebCam all together in the same application. While developing my project, I needed to capture the video from various video devices including TV. Though, I found some source for capturing Video, it was not so efficient. So, that prompted me to develop my own independent application. Initially, “LiveVideo” detects the availability of the Video Capture card and whether WebCam is attached or not. Otherwise, it shows the message. Most of the API functions are used from DirectX SDK.-This an attempt to create an application Live which captures video from a Video capture d evice and USB WebCam all attached together in th e same application. While developing my projec t, I needed to capture the video from various video devices including TV. Though, I found some source for capturing video, it was not so efficient. So, that prompted me to develop my own independent a emissions. Initially, "LiveVideo" detects the availability of the Vi deo Capture card and whether WebCam is attached or not. Otherwise, it shows the message. Most of the API functions a re used from DirectX SDK.
Platform: | Size: 9152 | Author: 徐习文 | Hits:

[Other resourceshibiexitong

Description: 本系统在Windows XP系统下编译通过,需要DirectX SDK的支持,下面以DirectX 9.0 SDK为例,编译环境的设置,不要使用summer 2004版本的SDK.-the system in Windows XP system compiler, DirectX SDK needs the support of the following DirectX 9.0 SDK for example, the build environment settings, not to use summer 2004 version of the SDK.
Platform: | Size: 88395 | Author: 高昂副 | Hits:

[DirextXbianfu

Description: 一个基于DirectX9.0C的三维显示程序.效果为一个蝙蝠,来源于DirectX SDK中-a 3D display program. The effect of a bat. DirectX SDK from China
Platform: | Size: 248141 | Author: 张斌 | Hits:

[Graph programdirectshowExploitation

Description: * 书 名:《DirectShow开发指南》 * 作 者: 陆其明(著) 金邦飞(审校) * 内容提要: 本书以DirectX SDK 9.0版为蓝本,涉及的内容几乎涵盖了在Windows平台上使 用DirectShow进行C++编码的方方面面。全书共分4个部分。第1部分详细介绍了 DirectShow的基础知识。第2部分重点讨论了Filter的开发,以及DirectShow 应用程序的开发,包括目前非常流行的如音视频采集、数码摄像机的支持、非线性 编辑等应用。第3部深入分析了DirectShow SDK提供的部分典型源代码例子。第 4部分结合作者个人的一些开发实践,通过案例和开放源码分析,进一步介绍 DirectShow的实务应用。-* Title : "DirectShow Development Guide" * Author : Lu Qiming (a) JIN Bang fly (Revision) * Synopsis : The book is DirectX 9.0 SDK version, modeled The contents cover almost the Windows platform using DirectShow coding for the C side aspect. The book is divided into four parts. Part 1 introduced DirectShow basic knowledge. Part 2 focused on the development of Filter, and DirectShow application development, including the current very popular, such as audio and video collection, digital cameras, nonlinear editing application. No. 3-depth analysis of the DirectShow SDK source code for some typical examples. Part 4 of the individual authors combine some development practice through case and open-source analysis, further information on the practical application of DirectShow.
Platform: | Size: 398710 | Author: long | Hits:

[DirextXdirectxtexture

Description: dirextxx简单质材,环境:directx sdk and vc6.0+-dirextxx simple material, environment : directx sdk and vc6.0
Platform: | Size: 5521 | Author: 礼拜 | Hits:

[DirextXmovingtexture

Description: directx旋转质材,开发环境directx sdk 2006 summer+,and VC 6.0 +-directx rotation material, Development Environment directx sdk summer 2006 +, and Visual C + + 6.0
Platform: | Size: 39844 | Author: 礼拜 | Hits:

[DirextXOutlineFonts

Description: directx font and 计时,开发环境directx sdk 2006 summer+,and VC 6.0 +-directx font and time, Development Environment directx sdk summer 2006 +, and Visual C + + 6.0
Platform: | Size: 49338 | Author: 礼拜 | Hits:

[Graph programDirectX_SDK_strut

Description: the part of DirectX SDK strut source-part of the DirectX SDK strut source
Platform: | Size: 717632 | Author: friendoyc | Hits:

[Video CaptureVideo_capture

Description: 多种渠道视频采集源代码This an attempt to create an application which captures Live video from a Video capture device and USB attached WebCam all together in the same application. While developing my project, I needed to capture the video from various video devices including TV. Though, I found some source for capturing Video, it was not so efficient. So, that prompted me to develop my own independent application. Initially, “LiveVideo” detects the availability of the Video Capture card and whether WebCam is attached or not. Otherwise, it shows the message. Most of the API functions are used from DirectX SDK.-multiple channels of Video Capture source code This an attempt to create an Live application which captures video from a Vi deo USB capture device and attached Address WebCam all t ogether in the same application. While develop ing my project. I needed to capture the video from various video devices including TV. Though, I found some source for capturing Video, it was not so efficient. So, that prompted me to develop my own independent a pplication. Initially, "LiveVideo" detects the availability of the Vi deo Capture card and whether Address WebCam is attached or not. Otherwise, it shows the message. Most of the API functions a 're used from DirectX SDK.
Platform: | Size: 9583 | Author: 萧辉 | Hits:

[Multimedia programBdbPlayCap

Description: 这个程序是 DirectX SDK 里面的 PlayCap 转成 C++ Builder 版本的源程序(显示摄像头的视频画面)。 编译环境:  C++ Builder 6.0  DirectX 9 SDK for C++ Builder. 以下为编写 DirectX 程序所必需的设定: 工程文件参数设定:选菜单 Project → Options 在 Directories / Conditionals 选项页面里面:  1. Include path 添加 DX9SDK\\Include 所在文件夹  2. Library path 添加 DX9SDK\\Lib 所在文件夹  3. Conditional defines: 添加 STRICT SDK 程序转为 BCB 的 Form 程序,只需重载 Form 的 WndProc,窗口消息函数改用 Form 的 WndProc 函数就可以了。
Platform: | Size: 208342 | Author: lanxin | Hits:

[Other resourcegouzidejianshi

Description: 这个程序是 DirectX SDK 里面的 PlayCap 转成 C++ Builder 版本的源程序(显示摄像头的视频画面)。 编译环境:  C++ Builder 6.0  DirectX 9 SDK for C++ Builder. 以下为编写 DirectX 程序所必需的设定: 工程文件参数设定:选菜单 Project → Options
Platform: | Size: 868 | Author: lanxinlange | Hits:

[mpeg mp3PlayerDShow

Description: 在Windows Mobile 5.0之后的系统上,提供了Direct X可以使用。这个是调用DShow播放视频文件的例子,主要参考DirectX SDK下,DirectShow里面Players\\PlayerWnd这个例子。需要注意的是Windows CE下的COM初始化,参数只能是NULL(MSDN)。 -in Windows Mobile 5.0 system, the Direct X can be used. This is called DShow broadcast video files example, the main reference DirectX SDK, DirectShow inside Players \\ PlayerWnd this example. We need to be aware of Windows CE COM initialization parameters can be NULL (MSDN).
Platform: | Size: 27913 | Author: king | Hits:

[DirextXPPGrid

Description: DirectX 实现的PropertyGrid, 纯自绘属性网格控件,演示程序. 包括了源码,以及编译需要的所有头文件和库文件。 感兴趣的朋友请联系Q : 644715889, 谢谢!(Propery Grid Control, Implemented Using DirectX SDK And Visual C++, Sample Package Include The demo Source Code, and dge Header Files, dge.lib and dge.dll,)
Platform: | Size: 364544 | Author: windinfly | Hits:
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